An artist is someone who produces things that the people don’t need to have but he, for some reason, thinks it would be a good idea to give them
Albert Einstein
Like all visual artists, I have the compulsive need to show my work. In this site, former Id idea digital's site, I present samples of works from different areas of visual arts and communication in which I have worked.
You’ll find here, painting, video, design, websites and some other items, representing what I have done in several stages since some few years ago…
I hope you find something interesting enough to motivate a praised critical or at least a shy silent applause.
The samples included here represent different stages of my work in this area.
Mimeo series were made between 1987 and 1990 and were part of an exhibition never realized (see Painting). The images sequence of the slider above shows my first digital graphic works in the beginning of the digital technology for images with 24 bits color depth, made them with video resolution between 1991 and 1994. Dib-Di 1 Series is a digital drawing album made between 1994 and 2000, and Di-Graf 1 Series are digital graphic work based in photograph, made from 2002 to 2012.
This set was made from burnt ink drawings in electronic stencil, regular stencil drawn directly and manual mimeograph printing.
Printing: 4 & 5 inks on letter-sized cardstock.
Edition: 20 copies
This series of digital paintings were made from scanned ink drawings and subsequently processed in Video Toaster Amiga Paint and finished in Photoshop.
Image Size: 7500 x 4800 px
Print size: 76 x 49 cm at 250 DPI
This series of digital graphic was made from scanned analog photography and processed digitally. I used Corel Paint and Corel Texture to generate textures and Photoshop for assembly and process color.
B Series
Image Size: 2600 x 3900 px
Print size: 22 x 33 cm at 300 DPI
T Series
Image Size: 2300 x 3500 px
Print size: 29 x 20 cm at 300 DPI
For some reason that I don't quite know which, it's been a while since I didn’t paint with traditional techniques in physical environment. In exchange, I have completely dedicated to digital art.
So these painting samples are over 20 years ago. They were made between 1987 and 1994 and were part of a series of works that eventually make up an exhibition which included painting, drawing and graphic mimeo (see Drawing and Graphics). The exhibition never took place.
T Series : mixed media paintings (acrylic & oil) on canvas 120 x 100 and 100 x 120 cm.
P Series: charcoal & oil paintings on paper 50 x 65 and 65 x 50 cm.
There are two very different drawing samples from one another. Fragments series, made between 1990 and 1992, is part of the same exhibition mentioned in Painting and Graphics. Portraits series are a commercial portrait samples performed in the 80s and 90s.
Charcoal on paper. Horizontals: 65 x 50 cm. Verticals 76 x 56 cm.
Frotage technique with carbon pigment and pencil on paper. Average Measures: 55 x 45 cm.
Photo samples presented here, are the most representative of my expressive work in this area. The first two series were taken between 1993 and 1996 and third in 2004.
Analog Photography, 35 mm format
Analog Photography, 6x6 format
Digital Photography, 6 Mpx
In this miscellaneous section I include a sample of posters, interface and logos made between 1997 and 2020.
In this area I present several samples of book covers, flyers and DVD case covers.
This package was made for TV project "End to End" which in turn was derived from an earlier draft: "Diverse America" (see video), hence sharing the identity image.
The Florara’s triptych is also part of a design package (see Various and Web). I also include some e-book and DVD covers.Among which, I attach the cover of the breviary "from assholes to Assholes" of my authorship, including the link to download the book. Available only in Spanish.
This is a sample of several multimedia types made them with Flash and Animate. An interactive animated web infographic about hamburger pros & cons. An App prototype to identify the thousand brightest stars in the celestial sphere, both made at 2019, and also included a team presentation for the 2004 PROA SC website and a Mazars corporate presentation done in 2008 for the Human Resources area. This presentation is available in English, the rest are in Spanish.
In this section I present some games made since 2003. The alphabet soup and the humographies of primates were published in Informarte, a cultural magazine of Mexico on the Internet, online from 2003 to 2005. Win-nuts, made in 2012, is a Windows XP parody game where everything doesn't work as it should. It is available for download, for Mac and Windows in English and Spanish. The humographies are available only in Spanish.
In this Virtual Reality section, I include video samples of 3D worlds originally made in VRML format.
The rusty ones, a gallery with virtual sculptures exposed in another of my sites: The Dome 3D since 2005. A virtual model of Hubble Space Telescope that is part of the work of popular science: Virtual Solar System, another of my sites since 2005 (Gallery and HST models are available in English) And an architectural project for a corporate office decoration, made in 2010.
The VRML format of the original 3D models is no longer reproduced by current browsers.
This area presents Ah-Kambal and Mazars videos produced between 2009 and 2011 and three commercial promotional videos: "Serfin POS terminal" 1996, "Escaparate es" 2004, and "LAN 3 destinations" 2006 (Mazar's video is available in English, the rest only in Spanish)
Here I present a sample of different video works in the cultural framework.
A video with book-clips, from the series “Authors & Books“ on Channel 22 in the first half of the 90s.
“Suma Group” documentary made in the late 90s and a fragment of “The Coyote who bewitches” produced by ILCE-SEP 2003 and a fragment of “Diverse America”, a PROA SC and Id idea digital 2006 project, a teaser for the documentary series "from end to end" in 2010, a 2018 documentary about the creation and development of the “Virtual Solar System, SISV” website that I made between 2004 and 2006 with VRML technology from virtual reality and also include a documentary capsule about the Solar System in the universe, original from 2004 and updated in 2019. (All videos available only in Spanish)
In this area I present several works for the cultural, educational, commercial and artistic media. A stop motion animation for the 1998 SUMA Group documentary, a curtain for the 2003 video "CONAFE, Educación Inicial", an animation of the PROA S.C. logo from 2006, a video-animation part of a personal video-multimedia project of 2005, a project of an illustration animation for the documentary "Roberto Bolaño" made by PROA S.C. back in 2010 and added a couple of animated infographics from 2019.
In this section I present five sites currently online, two for educational use, two cultural and one of popular science. The UANEWEB and UANEDIN are sites for the practices of my Web Design and Interactive Design students from the Autonomous University of the Northeast. The current design of Uaneweb is from 2019 and that of UANEDIN is from 2023. The 3D Gallery Dome and the SISV, Virtual Solar System, are two of my sites, designed and developed from 2004 to 2007. The current version of both is from 2020. The Orígenes site is the most recent and is a virtual art and design installation, which presents digital graphics works, 3D tours and animation. The site is from 2024. This site, idideadigital.com, is also my authorship and has been online since 2000. This is the fourth version, published in 2016.